Outcomes
An Outcome is an action(s) that executes by the IfThengine V1 if a rule is True.
Outcomes and the Event Bus listener run on the worker service. The following is an example of an Outcome that adds a free item:
[Factory(Id)]
class AddFreeItemOutcome : IOutcome
{
private const string Id = "AddFreeItem";
private readonly ILogger _logger;
public AddFreeItemOutcome()
{
_logger = UnityConfig.Container.Resolve<ILogger>();
}
public void Process(OutcomeContext outcomeContext)
{
string description = $"{Id} - {outcomeContext.ToString()}";
Console.WriteLine(description);
_loggerLogInformation($"Event Engine - {description}");
}
}
Completed Outcomes
The following Outcomes have been finalized and tested:
SendEmail
Stubbed-Out Outcomes
The following is a list of Outcomes have been stubbed-out (in alphabetical order):
AddFreeItem
AddPV
AddQV
DeleteLogin
CancelAutoShip
CancelService
RemoveCardOnFile
RemoveFromBinaryTree
RemoveFromEnrollmentTree
RemoveWebsite
ProcessAutoShip
UpdateAssociateStats
WaiveAutoShipCharge
WaiveServiceCharge
Updated over 3 years ago