Outcomes
An Outcome is an action(s) that executes by the IfThengine V1 if a rule is True.
Outcomes and the Event Bus listener run on the worker service. The following is an example of an Outcome that adds a free item:
[Factory(Id)]
class AddFreeItemOutcome : IOutcome
{
    private const string Id = "AddFreeItem";
    private readonly ILogger _logger;
    public AddFreeItemOutcome()
    {
        _logger = UnityConfig.Container.Resolve<ILogger>();
    }
    public void Process(OutcomeContext outcomeContext)
    {
        string description = $"{Id} - {outcomeContext.ToString()}";
        Console.WriteLine(description);
        _loggerLogInformation($"Event Engine - {description}");
    }
}Completed Outcomes
The following Outcomes have been finalized and tested:
SendEmail
Stubbed-Out Outcomes
The following is a list of Outcomes have been stubbed-out (in alphabetical order):
AddFreeItemAddPVAddQVDeleteLoginCancelAutoShipCancelServiceRemoveCardOnFileRemoveFromBinaryTreeRemoveFromEnrollmentTreeRemoveWebsiteProcessAutoShipUpdateAssociateStatsWaiveAutoShipChargeWaiveServiceCharge
Updated 5 months ago
